The Spirit of Hearth-Home
The Spirit of Hearth-Home is the gentlest, warmest thing League of Legends has ever put in its client. Built to introduce Aurora, the Witch Between Worlds, it drops you into Ornn's soot-stained mountain forge — cluttered with errant ore, scattered books, and abandoned tools.
You play as Aurora, who has come seeking the reclusive demigod-blacksmith's help on behalf of her ailing spirit companion, Hestrelk. Ornn being Ornn, he isn't handing out favors for free — so you earn his goodwill the old-fashioned way, by cleaning up his home across five rooms that visibly flip from messy to tidy as you set them right.
Between the click-everything exploration sit a handful of satisfying puzzles, and the whole thing is bookended by two fully illustrated, voiced, and scored comics that carry the real emotional weight of Aurora and Ornn's meeting. It's short, hand-crafted, and unmistakably canon.
The Spirit of Hearth-Home At a Glance
| Event | Aurora Launch |
|---|---|
| Year | 2024 |
| Genre | Cozy Adventure |
| Controls | Mouse |
| Setting | Ornn's mountain forge (The Freljord) |
| Where to play | Free in your browser on RuneGrove — no League client needed |
Where The Spirit of Hearth-Home Is Set
Ornn's soot-stained mountain forge, five rooms deep — Courtyard, Library, Main Hall, Smelter and Workshop — with a Freljordian nyckelharpa standing in the library and books belonging to Ornn, Volibear and Lissandra waiting to be shelved.
How to Play The Spirit of Hearth-Home
The Spirit of Hearth-Home is played with the mouse in the browser — there is nothing to install and no League client to open. The full input map:
| Input | Action |
|---|---|
| Left-click | Move, examine, and collect objects |
| Drag | Shelve books and arrange tools |
| Esc | Menu / back |
Tidy the Forge
Five rooms — Courtyard, Library, Main Hall, Smelter, and Workshop — each visibly transform from messy to tidy as you set them right.
Gentle Puzzles
Shelve books by their owner (Ornn, Volibear, Lissandra), play a Freljordian nyckelharpa by numeric code, arrange tools, and order the smelter.
Two Motion Comics
A 10-page intro and a 9-page outro — both voiced and scored — bookend the adventure and carry Aurora and Ornn's meeting.
The Cast
- Aurora — Playable protagonist — the Witch Between Worlds
- Ornn — The reclusive demigod-blacksmith
- Hestrelk — Aurora's ailing spirit companion
Did You Know
- It launched Aurora — the game's whole purpose was to tell her canon first meeting with Ornn.
- It was called "Cornflakes" in development.
- The keyed-and-bowed instrument in Ornn's Library is a Freljordian nyckelharpa.
- Completion grants three profile icons and the "Note Taken" emote.
More Mini Games
The Spirit of Hearth-Home is one of six minigames Riot built into the League of Legends client, all of them preserved and free to play here. The other five:
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The Demon's Hand
A poker-hand roguelike where 73 Sigils let you bend the rules in your own favour.
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Demacia Rising
A two-act turn-based campaign that raises Demacia from refugee camp to kingdom.
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The Battle of Koeshin
A 2.5D tag-team brawler whose Devil-May-Cry-style flair meter pays out at S+.
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Jinx Fixes Everything
A first-person Zaun workshop crawl of cogs, claw machines and hidden Arcane lore.
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Tournament of Souls
A ten-fight 1v1 gauntlet where swapping guns and sword powers Samira's ultimate.
Or start from the full mini games hub, and read the world these games are set in over in the Archive of Runeterra and on the The Freljord region page.