The Demon's Hand
The Demon's Hand was League of Legends' first-ever seasonal minigame: a moody, motion-comic-wrapped roguelike card battler that drops the ancient darkin Atakhan at a card table across from a far-too-familiar Stranger.
You draw from a 52-card deck split into four custom suits — Sun, Stone, Moon, and Fire — and raise cards each turn to form an attack. The bigger and rarer the combination, the harder you hit, from a humble Solo all the way up to the run-defining hand the game is named for.
The depth lives in its Sigils: 73 collectible relics that warp the rules in your favor. You climb three maps and three difficulty tiers, inventing your own broken strategies — quick to pick up, brutal to master, and built for 'one more run.'
"Freed by LeBlanc after more than 1000 years of imprisonment, Atakhan is rampaging around Runeterra, looking to feed on carnage and bloodshed, and to reacclimate to a world it doesn't recognize. Eventually, Atakhan finds itself in a strange and unknown land, eyeing a lone man. The place feels out of time, and the man somehow... familiar. Atakhan joins him at the table, compelled by a force it doesn't understand."
— Riot Games, "The Demon's Hand" announcement (2025)
The Demon's Hand At a Glance
| Event | Welcome to Noxus |
|---|---|
| Year | 2025 |
| Genre | Card Roguelike |
| Controls | Mouse |
| Setting | A card table out of time |
| Where to play | Free in your browser on RuneGrove — no League client needed |
| Trailer | Watch the The Demon's Hand trailer |
Where The Demon's Hand Is Set
Freed by LeBlanc after more than a thousand years, Atakhan rampages across Runeterra before it reaches a strange and unknown land that feels out of time, and a lone man who feels somehow familiar. The whole game is played at that man's table, across League's 2025 Welcome to Noxus season.
How to Play The Demon's Hand
The Demon's Hand is played with the mouse in the browser — there is nothing to install and no League client to open. The full input map:
| Input | Action |
|---|---|
| Left-click | Select cards / advance dialogue |
| Space | Attack with selected cards |
| S | Discard selected cards |
| Q | Sort hand by suit / rank |
| Esc | Menu / back |
Escalating Hands
Solo → Dyad → Triad → Tetrad, plus run combos (March → Horde → Marching Horde) culminating in "The Demon's Hand" for ~2000 damage.
Sigils
73 equippable relics (49 Common, 24 Rare) across Damage, Defense, Economy, and Utility that rewrite the rules. On this archive, all Sigils are unlocked.
Three Tiers
Story, Hard, and the rare-Sigil-gated Demon Mode, across three maps with a gold + Attack-Coin turn economy.
The Cast
- Atakhan — The freed darkin — your hand at the table
- The Stranger — The lone man across the table
- LeBlanc — Frees Atakhan in the framing story
Did You Know
- The first seasonal in-client minigame ever added to League (Patch 25.06, March 2025).
- Openly inspired by the indie roguelike Balatro.
- Built for Riot by NUARE Studio and Room 8 Studio.
- This preserved build hard-sets the event end date to 2099 and unlocks every Sigil.
More Mini Games
The Demon's Hand is one of six minigames Riot built into the League of Legends client, all of them preserved and free to play here. The other five:
-
Demacia Rising
A two-act turn-based campaign that raises Demacia from refugee camp to kingdom.
-
The Battle of Koeshin
A 2.5D tag-team brawler whose Devil-May-Cry-style flair meter pays out at S+.
-
Jinx Fixes Everything
A first-person Zaun workshop crawl of cogs, claw machines and hidden Arcane lore.
-
The Spirit of Hearth-Home
A cozy five-room clean-up of Ornn's forge, bookended by two voiced comics.
-
Tournament of Souls
A ten-fight 1v1 gauntlet where swapping guns and sword powers Samira's ultimate.
Or start from the full mini games hub, and read the world these games are set in over in the Archive of Runeterra.