Legends of Runeterra Path of Champions

Browse all path of champions in Legends of Runeterra. Complete stats, abilities, and details.

About Legends of Runeterra path of champions

Path of Champions is the single-player mode of Legends of Runeterra, and its champions are run-based characters with their own progression, star levels and relic slots rather than plain cards.

That makes them a different object from the collectible versions and the reason they have their own index: the same champion can exist as a card, as a Path of Champions character, and as a League of Legends kit, with three different sets of rules attached to one person.

Path of Champions outlived the competitive mode it was built inside, so for a stretch it was the most actively developed Runeterra product Riot shipped.

Progression is the distinguishing feature. A Path of Champions character gains levels, relics and permanent upgrades across runs, which makes them closer to an RPG character than to a card — and closer, incidentally, to what a persistent-world game would need.

Where this data comes from

Legends of Runeterra path of champions are read from Riot's own public data feeds rather than typed out or scraped from a wiki. That means an entry reflects the patch currently live: when Riot ships a change, the next collection run carries it, and nothing here is a hand-maintained copy that can quietly fall a season behind.

It also means the gaps are honest ones. Where Riot publishes no value for a field, this database shows none rather than guessing, and where a field exists only in one game's feed it is not invented for the others. The endpoints, their URL shapes and the versioning that governs them are documented in full in the Data Dragon and Community Dragon reference, including the two set identifiers a numeric loop silently skips.

The rest of the Legends of Runeterra database

The same data set, cut by kind. Path of Champions is one section; the others below hold the rest of what Legends of Runeterra ships, read from the same source on the same patch.

Every entry in this database describes a character, object or place that belongs to Runeterra, and the archive carries the stories they come from. The Archive of Runeterra indexes those works, the timeline puts them in in-world order, and the Data Dragon reference documents the public endpoints this data is read from.