Viego 3D Model — The Ruined King
Every Viego skin with a model you can rotate and inspect in the browser: 8 of 8. Models are extracted from the live game files, currently patch 26.6.
Who Viego is
Once ruler of a long-lost kingdom, Viego perished over a thousand years ago when his attempt to bring his wife back from the dead triggered the magical catastrophe known as the Ruination. Transformed into a powerful, unliving specter tortured by an obsessive longing for his centuries-dead queen, Viego now stands as the Ruined King, controlling the deadly Harrowings as he scours Runeterra for anything that might one day restore her, and destroying all in his path as the Black Mist pours endlessly from his cruel, broken heart.
Read more in Viego's champion page and the Archive of Runeterra.
Viego skins
- Viego
- Lunar Beast Viego
- Dissonance of Pentakill Viego
- EDG Viego
- King Viego
- Soul Fighter Viego
- Worlds 2024 Viego
- Revenant Reign Viego
Skin lines Viego appears in
Viego has models across 4 of Riot's skin lines. Each line is a themed set that runs across many champions, so the same costume design shows up on a dozen different silhouettes.
- Lunar Beast — Each year, a mischievous Lunar Beast arrives in the mortal realm, drawn to the New Year's celebrations.
- Pentakill — In a world where heavy metal reigns supreme, PENTAKILL are the undisputed masters of melting the face right off your head.
- Soul Fighter — Their souls awaken by trial: one fought on a battlefield or in the very trenches of the mind.
- Revenant Reign — The kingdom has fallen.
How these models are made
Every model here is extracted directly from the live game files rather than rebuilt by hand, so the geometry, rigging and textures are the ones the game itself ships. Extraction runs per patch, and Viego's models currently sit at patch 26.6. A skin with no model listed is one the extractor has not produced yet, usually because the files changed shape in a recent patch.
Chromas are not listed separately. A chroma is a recolour of a skin already on this page — same mesh, different texture — so it is counted on its parent rather than given a page of its own.